extends BulletType
field | type | default | note |
---|---|---|---|
pierceEffect | Effect | Fx.hitBulletSmall | |
pointEffect | Effect | Fx.none | |
lineEffect | Effect | Fx.none | |
endEffect | Effect | Fx.none | |
pierecDamageFactor | float | 1 | 每次穿透伤害减少倍率 |
length | float | 100 | |
pointEffectSpace | float | 20 |
public RailBulletType(){ speed = 0f; pierceBuilding = true; pierce = true; reflectable = false; hitEffect = Fx.none; despawnEffect = Fx.none; collides = false; keepVelocity = false; lifetime = 1f; }