extends BulletType
field | type | default | note |
---|---|---|---|
lightningColor | Color | Pal.lancerLaser | |
lightningLength | int | 25 | |
lightningLengthRand | int | 0 |
public LightningBulletType(){ damage = 1f; speed = 0f; lifetime = 1; despawnEffect = Fx.none; hitEffect = Fx.hitLancer; keepVelocity = false; hittable = false; status = StatusEffects.shocked; }