.\README\attr.main\UnlockableContent\Block\BaseTurret\ReloadTurret\Turret\ContinuousTurret\ContinuousLiquidTurret>

ContinuousLiquidTurret

extends ContinuousTurret

全部属性

fieldtypedefaultnote
shootTypeBulletTypeBullets.placeholder射击的子弹
aimChangeSpeedfloat-∞

构造方法

public ContinuousLiquidTurret(String name){
    super(name);
    hasLiquids = true;
    //TODO
    loopSound = Sounds.minebeam;
    shootSound = Sounds.none;
    smokeEffect = Fx.none;
    shootEffect = Fx.none;
}