extends 单位技能
field | type | default | note |
---|---|---|---|
unit | UnitType | null | 生成的单位 |
spawnTime | float | 60.0 | 生成时间 |
spawnX | float | x轴偏移 | |
spawnY | float | y轴偏移 | |
spawnEffect | Effect | Fx.spawn | 生成特效 |
public UnitSpawnAbility(UnitType unit, float spawnTime, float spawnX, float spawnY){ this.unit = unit; this.spawnTime = spawnTime; this.spawnX = spawnX; this.spawnY = spawnY; }