extends 单位技能
field | type | default | note |
---|---|---|---|
amount | float | 1 | 恢复血量(非百分比) |
reload | float | 100 | 恢复波装载 |
range | float | 60 | 恢复范围 |
healEffect | float | Fx.heal | 恢复效果 |
activeEffect | float | Fx.healWaveDynamic | 恢复波特效 |
parentizeEffect | boolean | false |
public RepairFieldAbility(float amount, float reload, float range){ this.amount = amount; this.reload = reload; this.range = range; }