extends 单位技能
field | type | default | note |
---|---|---|---|
radius | float | 60.0 | 力墙范围 |
regen | float | 0.1 | 力墙回复 |
max | float | 200.0 | 力墙最大值 |
cooldown | float | 60.0 * 5 | 盾破后恢复时间 |
public ForceFieldAbility(float radius, float regen, float max, float cooldown){ this.radius = radius; this.regen = regen; this.max = max; this.cooldown = cooldown; }